Fortnite Weapon Tier List & Perfect Loadouts (Chapter 5)

Stop losing fights with trash weapons. Complete tier list of every gun, plus the exact loadouts pros use to dominate lobbies.

StrategyScout
6 min read
15 minutes
IntermediateChapter 5 Season 2Featured
#weapons#loadouts#meta#tier list#assault rifles#shotguns#strategy

TL;DR - Meta Loadouts Right Now

Perfect loadout: Striker AR + Thunder Shotgun + Shockwave/Heals. Best overall weapon: Mythic Thunder Shotgun (200 headshot). Most underrated: Hammer AR (laser beam accuracy). Avoid at all costs: Ranger Pistol, Makeshift weapons. Pro tip: Prioritize shield over weapon rarity.

Half the lobby dies because they're running around with grey pistols thinking they're John Wick. Truth is, weapon choice determines fights before they start. This isn't opinion – it's math. Let me show you which guns actually slap and which ones belong in the vault.

The God Tier (Take These or Lose)

Thunder Shotgun

  • Damage: 140-185 (rarity dependent)
  • Headshot multiplier: 1.75x
  • Why it's broken: One-pumps are back. Hit your shot = instant elim

If you don't have this in your loadout, you're throwing. Period. The Thunder Shotgun is the undisputed king of close-range fights. Land a clean headshot and even 200 HP enemies disappear.

Striker Burst AR

  • Damage: 35-40 per bullet
  • Fire rate: 3-round burst
  • Effective range: All ranges
  • Secret sauce: First shot accuracy resets fast

This gun lasers. The burst pattern is predictable, recoil is manageable, and it chunks health at any distance. Plus, it uses light ammo (easier to find).

Nemesis AR

  • Damage: 24-28
  • Fire rate: Very fast
  • Magazine: 30 rounds
  • Best for: Aggressive box fighting

New this season and absolutely cracked. The Nemesis melts builds and health bars equally. Think of it as a hybrid between AR and SMG. Controller players especially love this thing.

A Tier (Solid Choices)

Hammer Assault Rifle

  • Why it's good: Zero recoil, consistent damage
  • Why it's not S-tier: Slower fire rate
  • Best use: Medium-long range beams

Maven Auto Shotgun

  • The deal: Less damage per shot, but very forgiving
  • Perfect for: Players still working on shotgun aim
  • Combo potential: Follow up with SMG spray

Thunder Burst SMG

  • Surprise factor: Insane DPS up close
  • Downside: Burns through ammo
  • Tip: Hipfire only, ADS ruins it

B Tier (Situational Picks)

Warforged Assault Rifle

  • Old reliable but outclassed
  • Take it early game, upgrade ASAP
  • Decent for pressure but won't win straight fights

Havoc Pump Shotgun

  • High risk, high reward
  • Slow fire rate punishes misses
  • Only worth it if you hit consistent 150s

Ranger Rifle

  • DMR that thinks it's a sniper
  • Good for third-partying
  • Bad for actual fighting

Trash Tier (Never Pick These)

Ranger Pistol

  • Literally throwing
  • 20 damage tickles
  • Grey AR > Gold pistol

Makeshift Weapons

  • Emergency only
  • Craft immediately
  • Playing with these = voluntary disadvantage

Drum Shotgun

  • Nerfed into oblivion
  • Maven does everything better
  • RIP to a former legend

The Perfect Loadouts by Playstyle

Aggressive W-Keyer

  1. Thunder Shotgun (close range delete button)
  2. Nemesis AR (box fighting shred)
  3. Shockwave Grenades (mobility)
  4. Mini Shields (quick heals)
  5. Flex slot (more heals or utility)

Passive/Placement Player

  1. Striker Burst AR (long range picks)
  2. Maven Auto Shotgun (defensive option)
  3. Med Mist (team healing)
  4. Big Pots (full shield)
  5. Grapple Blade (rotation tool)

Balanced Fighter

  1. Striker Burst AR (versatile primary)
  2. Thunder Shotgun (close range)
  3. Small shields (quick healing)
  4. Shockwaves/Rift (mobility)
  5. Med kit (full reset)

Weapon Priority Checklist

When looting, follow this order:

  1. Shotgun first - Can't box fight without one
  2. AR second - Need range pressure
  3. Healing third - Minis > everything
  4. Utility fourth - Mobility or extras
  5. Sniper last - Only if you're nasty with it

Attachments & Mods Guide

Chapter 5 brought weapon mods. Here's what actually matters:

Must-Have Mods

  • Red-Eye Sight: Easier headshots on ARs
  • Drum Mag: More spray potential
  • Angled Grip: Recoil reduction

Skip These

  • Laser Sight: Gives away position
  • Heavy Barrel: Slower ADS not worth it
  • Bayonet: Meme tier attachment

Combat Tips by Weapon Type

Shotgun Fighting

  • Pre-aim corners
  • Jump shot for head level
  • Build between shots
  • Never 50/50 unless you must

AR Battling

  • Crouch for accuracy
  • Tap fire at range
  • Spray builds up close
  • First shot accuracy abuse

SMG Tactics

  • Hipfire in boxes
  • Follow shotgun damage
  • Pressure builds
  • Burn before they heal

Ammo Management

Light ammo: 300 minimum (AR spam) Shells: 50-100 (depends on shotgun) Medium: 200 if running Hammer AR Heavy: Skip unless sniping

Pro tip: Drop excess ammo for heals. You can't shoot if you're dead.

Mythic Weapons This Season

Mythic Thunder Shotgun

  • Location: Defeated boss drops
  • Why it's worth: 200 damage headshots
  • Counter: Don't peek it

Mythic Warforged AR

  • Location: Various boss POIs
  • Bonus: Thermal scope
  • Reality: Good but not worth focused drop

Weapon Meta Changes

What's different from last season:

  • SMGs nerfed (shotgun meta returns)
  • AR accuracy buffed across board
  • Snipers still vault-worthy
  • Mythics more common but less OP

Quick Decision Guide

See two weapons? Here's what to take:

  • Grey Thunder Shotgun > Gold Maven
  • Blue Striker AR > Purple Warforged
  • Any shield > Better weapon rarity
  • Mobility item > Third weapon
  • Mythic > Everything (usually)

Mistakes That Get You Killed

  1. Running single shotgun shells - Always grab 30+
  2. Ignoring minis for guns - Heals > weapons
  3. Taking snipers in moving zones - Dead weight
  4. Double AR loadout - Why limit yourself?
  5. No mobility late game - Rotation = survival

The Zone Wars Special

Different loadout for Creative warriors:

  1. Thunder Shotgun (box fights)
  2. Nemesis AR (versatile)
  3. Minis x2 (constant healing)
  4. Shockwaves (reposition)

Skip big pots and meds. Fights end too fast.

Final Loadout Wisdom

Your loadout should match your playstyle, not some YouTuber's. That said, certain weapons are objectively better. The Thunder Shotgun isn't optional – it's mandatory. The Striker AR isn't preference – it's optimal.

Master these loadouts, understand the tier list, and watch your K/D climb. The best gun doesn't make you good, but the wrong gun makes you dead.

Time to update that loadout. Your Victory Royales depend on it. 🎯

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